A PROJECT REPORT ON EAGE SOFTWARE SERVICES IN REFERENCE WITH ONLINE EDUCATION SERVICE SYSTEM (No of pages: 100)

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Description

1 INTRODUCTION

 

2 AIM AND OBJECTIVES

 

3 PROBLEM STATEMENT

 

4 E-LEARNING TECHNOLOGY AND THE INFRASTRUCTURE

 

5 REVIEW OF LITERATURE

 

6 RESEARCH METHODOLOGY

 

7 INDUSTRY PROFILE

 

8 COMPANY PROFILE

 

9 IMPLEMENTATION DETAILS

 

10 DATABASE DESIGN AND FLOW DIAGRAM

 

11 ANALYSIS  & INTERPRETATION

 

12 FINDINGS

 

13 RECOMMENDATIONS

 

14 CONCLUSION

 

15 BIBLIOGRAPHY

 

16 ANNEXURE

 

 

INTRODUCTION:

“E-learning is a learning process created by interaction with digitally delivered content, network-based services and tutoring support. This definition focuses on the revolutionary impact of network-enabled technology. Adding more details on methodology: e-learning is any technologically mediated learning using computers whether from a distance or in face to face classroom setting (computer assisted learning), it is a shift from traditional education or training to ICT-based personalized, flexible, individual, self-organized, collaborative learning based on a community of learners, teachers, facilitators, experts.” The purpose of the study is to get an overview of the Indian e-learning industry, its growth trends, future prospects and opportunities available. A virtual classroom coaching by eAge Software Services as well as on the consumer perception towards e-learning.

 

OBJECTIVES OF THE STUDY:

  • To study of Online education market, both in India and globally
  • To evaluate the consumers’ perception towards e-learning
  • To study the marketing strategies of the leading competitors in the Indian e\online education market.

 

PROBLEM STATEMENT:

 

The proposed work is to develop domain and content independent E-Learning framework for all environments. The proposed E-Learning framework is constructed using layered approach. The proposed layers are presentation layer, service layer, specification layer and resource layer. Each layer consists of different process components such as standard interface, content management system, delivery specification component, evaluation management component, user data repository, content repository etc. The proposed system is called generic framework because the learning content irrespective of domain can be created using this learning framework. This work aims to provide E-Learning delivery infrastructure. It also provides knowledge about implementation of E-Learning and management. Using the proposed E-Learning system, the multi way knowledge is gained through video, audio, picture and animations. It emphasizes on evaluation schemes. The maintenance is easy and the deployment is fast. It is a service and component based framework.

 

FOR PRIMARY DATA:

 

  1. Comprehension potential of the respondents is a major issue.
  2. Time constraints may have led to biasness by the respondent.
  3. Respondent may not have provided with completely accurate information.

 

 

FOR SECONDARY DATA:

 

  1. May not be very accurate.
  2. May have been collected for some other purpose.

 

REVIEW OF LITERATURE:

 

The biggest asset of any country is its people. India has a population if 108cr, the second-largest in the world. However, India’s literacy rate is just 61% and it ranks a disappointing 172nd in the world on this front. Thus, there is a short supply of educated manpower in India.

Organised private initiatives are gaining momentum in India’s lucrative education market. The total education market is worth US$40bn, with the estimation of Kindergarten to Grade 12 (K-12) segment at US$20bn, private professional colleges at US$7bn and tutoring at US$5bn. Other meaningful and fast-growing areas include vocational training at US$1.4bn, test preparation at US$1.7bn and preschools at US$1bn. The combined market capitalisation of listed education companies in India is only about US$2.6bn, on 2008 revenue of US$450m.

A large part of a student’s time is spent at post-school mentoring institutions, as large class sizes in private schools hamper teachers from giving individual attention to students. This consumes a lot of time, effort and money. Companies like Educomp, Transwebtutors and Everonn have introduced innovative products to get a slice of this market. These products enjoy a distinct advantage over the current ones on account of being available 24/7 and the student not being required to travel to the location where the classes are held.

The experience of younger learners with television, video games and computers, with a corresponding reduction in the amount of time spent reading, means that they actually think differently. The technology of e-learning, because it resembles the media familiar to younger learners, demands that they get actively involved in the learning experience. The resulting shift is a change from receptive learning to active learning.

 

 

METHODOLOGY:

The research methodology is the framework or blueprint for conducting the research. It includes the following:

 

RESEARCH DESIGN

The research design used by me for the research is Descriptive research. The main reason for the same is that information needed for the research is clearly defined. As a researcher, I had prior knowledge about the problem situation. Therefore my research was preplanned and structured.

 

SOURCES OF DATA COLLECTION:

For the purpose of data collection both the Primary and Secondary Sources would be employed.

PRIMARY DATA COLLECTION:

Different tools will be used to collect the Primary data, which are:

SURVEY: A survey was conducted to know the consumer perception towards e-learning. A questionnaire has been designed to collect the primary data. Considering the purpose of this study, nature of the investigated population and time constraint, it was decided to use only close-ended questions in the questionnaire. The questionnaire contains 11 questions and will be structured for both teachers and students.

 

  • Interviewing: Employees of eAge will be interviewed about the features of product ‘Gurumantra’, its pricing, delivery etc.
  • Observation Method: Traffic analysis on eAge portal.

 

Secondary Data Collection

For secondary data will be collected Internet, research studies, newsgroups, magazines, journals, various reports, surveys, etc.  have been studied.e

  • Quantitative – Education sector reports by CLSA and Angel Broking

 

  • Qualitative- Case studies and research papers on e-learning

 

SAMPLE DESIGN

POPULATION:

The sample population comprises of respondents from schools, colleges and corporate who use some form of e-learning tools. All respondents were above 18 years age group.

SAMPLE SIZE:     The sample size will be 100 respondents.

 

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