A PROJECT REPORT ON ONLINE SOCIAL NETWORKING: SOCIAL WEBSITE (No of pages: 84)

699.00

Compare Added Add to Wishlist Browse Wishlist
Report Abuse
Categories: , , , , , ,

Description

Chapter-1

EXECUTVE SUMMARY

 

Chapter-2

     INTRODUCTION OF PROJECT

 

Chapter-3

 OBJECTIVE OF THE PROJECT

Chapter-4

 RESEARCH METHODOLOGY

 

Chapter-5

LITERATURE REVIEW

Chapter-6

PROCESS MODELS

Chapter-7

             PROBLEM DEFINITION

Chapter-8

SYSTEM ANALYSIS

 

Chapter-9

SOFTWARE AND HARDWRE REQUIREMENT

 

Chapter-10

FEASIBILITY STUDY

Chapter-11

SYSTEM REQUIREMENT SPECIFICATION

Chapter-12

SYSTEM DESIGN AND DIAGRAM

Chapter-14

LIMITATIONS

Chapter-15

FUTURE SCOPE

Chapter-16

CONCLUSION

Chapter-17

BIBLIOGRAPHY

 

INTRODUCTION:

ONLINE SOCIAL NETWORKING allows people to interact with common interests to meet, communicate and share ideas and information, through a network like the web. Social networking is the grouping of individuals into specific groups, like small rural communities or a neighborhood subdivision. Although social networking is possible in person, especially in the workplace, universities, and high schools, it is most popular online. This is because unlike most high schools, colleges, or workplaces, the internet is filled with millions of individuals who are looking to meet other people, to gather and share first-hand information and experiences about golfing, gardening, aesthetics and cosmetic surgery, developing friendships or professional alliances, finding employment, business-to-business marketing and even groups sharing information about the end of the Mayan calendar and the Great Shift.

 

                                                        OBJECTIVE

  1. The main objective of the project is to establish a network among the people residing in all over the world. All the information can be easily accessed and shared among the people
  2. The main objective of this website to help users maintain their social aura by keeping intact with their close ones and important people.

 

 

 

PROBLEM STATEMENT:

 

  1. Users can interact to the system by means of some front-end form. A user can enter to the system through a login form. By giving a valid ID and Password both user and administrator can log into the system. If the user is valid then the user is allowd to enter the system.
  2. Although many people don’t think of it, social networking web sites harbour many dangerous elements and many people are concerned about some major problems that they contain. One such problem is privacy issues.

 

  1. Another great issue of concern with social networking web sites is that of child safety. Research has shown that almost three out of every four teenagers who use social networking web sites are at risk due to their lack of using online safety.
  2. A social networking web sites is that of copyright infringement. With the massive amount of files shared through social networking web sites it has to tell sometimes who the original owner of the selected file is. Also, commercial products are being reproduced by individuals and uploaded to these social networking web sites.

 

LITERATURE REVIEW:

The Linear Sequential Model suggests a systematic sequential approach to software development that begins at the system level and progress through analysis, design, coding, testing and maintenance. The Linear Sequential Model encompasses the following activities:

 

  1. System Engineering – System Engineering encompasses requirements gathering at the system level with a small amount of top-level design and analysis.

 

  1. Analysis – The requirement gathering process is defined and focused specifically on the software to understand the nature of the program, the software engineer must understand the information domain for the software, as well as requirement function performance and interface.

 

  • Design – Software design is actually a multi step process that focuses on four distinct attributes of a program; Data Structure, Software Architecture, Interface Representation and Procedural detail. The design process translates requirements into a representation of the software that can be assessed for quality before coding begins.

 

  1. Coding – The design must be translated into a machine-readable form. The coding step performs this task. If design is performed in a detailed manner, code generation can be accomplished mechanistically.

 

  1. Testing – Once code has been generated, program testing begins. The testing process focused on the logical internals of the software, ensuring that all the statements have been tested and on the functional externals, that is, conducting tests to uncover errors and ensure that defined input will produce actual results that agree with required results.

 

  1. Maintenance – Software will undoubtedly undergo changes after it is delivered to the customer. Changes will occur because errors have been encountered or because the software must be adapted to accommodate changes in its external environment or the customer requires functional or performance enhancements. Maintenance reapplies each of the preceding phases to the existing program rather than a new one.

 

 

METHODOLOGY:

RESEARCH METHODOLOGY:

A Research Design is the framework or plan for a study which is used as a guide in collecting and analyzing the data collected. It specifies the methods and procedures for acquiring the information needed to conduct the research effectively.

RESEARCH DESIGN:

Descriptive research will be used in this study because it will ensure the minimization of bias and maximization of reliability of data collection. Hence by making the type of the research conducted to be both Descriptive and Analytical in nature.

TYPES OF SAMPLING

The sampling would be used  two types of sampling technique

  • Probability Sampling
  • Non-Probability Sampling

 

DATA COLLECTION METHOD:

SOURCE OF RESEARCH DATA:

There are mainly two sources through which the data required for the research will be collected.

PRIMARY DATA:

The primary data will be gathered through personal interaction with various functional heads and other technical personnel.

SECONDARY DATA:

Secondary data will be collected through the mentioned ways.

  • Company’s Website
  • Magazines and Journals
  • Websites and Search engines
  • Other records.

QUALITATIVE RESEARCH:

This type of research looks to describe a population without attempting to quantifiably measure variables or look to potential relationships between variables.

QUANTITATIVE RESEARCH:

The quantitative research designs are experimental, co relational, and survey. Statistics derived from quantitative research can be used to establish the existence of associative or casual relationship between variables.

SAMPLING DESIGN

A Sample design is a definite plan for obtaining a sample from a given population. It is the procedure used by the researcher in selecting items for the sample.

POPULATION

Population is a set of finite or infinite collection of individuals. Population of this study will be the workers and staff. Population size for the study will be 100.

SAMPLE SELECTION:

A sample is known as the sub-unit of population which shares the similar features. The number of units in the sample is known as the sample size.

SAMPLE SIZE

Sample of present study will consist of 100 respondents of various departments of  the organisation.

 

DATA ANALYSIS TECHNIQUES:-

Data will be analysed using various methodologies and graphical representation like:

Flow Chart

Data Flow Diagram

Entity Relationship Diagram

Table Description

 

HARDWARE AND SOFTWARE REQUIREMENTS TO BE USED:

HARDWARE SPECIFICATION FOR SERVER

 

Computer                             ::          PC-AT

Processor                              ::         INTEL P4 and above

RAM                                    ::         500 MB and above

CACHE                                ::        256  KB and above

Input Device                         ::         Mouse  or Keyboard

Output Device                      ::         VDU(minimum VGA,SVGA support) , Printer

 

SOFTWARE SPECIFICATION FOR SERVER:

 

Operating System                 ::          Windows XP

Web Server                           ::          Apache 2.2

Database                               ..          MySQL

Scripting Language               ..          PHP

 

HARDWARE SPECIFICATION FOR CLIENT:

 

Computer                             ::          PC-AT

Processor                              ::         INTEL P2 and above

RAM                                    ::         128 MB and above

CACHE                                ::         128 KB and above

Input Device                         ::         Mouse  or Keyboard

Output Device                      ::         VDU(minimum VGA,SVGA support) , Printer

 

SOFTWARE SPECIFICATION FOR CLIENT

 

Operating System                 ::          (Any O/S)

Web Browser                       ..           Any Browser supporting javascript.

(Recommended I.E.6.0 or Mozilla FireFox)

Reviews

There are no reviews yet.

Be the first to review “A PROJECT REPORT ON ONLINE SOCIAL NETWORKING: SOCIAL WEBSITE (No of pages: 84)”

Your email address will not be published.